Damage Reduction suffixes
Appearance
A magic item with one of these suffixes modifies the amount of damage the character takes from any non-player source.
The change is applied before resistance is applied, but after the thieves effect. It will never reduce damage below 1.
| Suffix | Value | Occurrence | qlvl | Base-Max | Multiplier |
|---|---|---|---|---|---|
| pain | +4 to +2 | AS---J | 4 | -4 | |
| tears | +1 | AS---J | 2 | -2 | |
| health | -1 | AS---J | 2 | 200 | 2 |
| protection | -2 | AS---- | 6 | 400 | 4 |
| absorption | -3 | AS---- | 12 | 1001 | 10 |
| deflection | -4 | A----- | 20 | 2500 | 15 |
| osmosis | -5 to -6 | A----- | 50 | 7500-10000 | 20 |
| DevilutionX Wiki | |
|---|---|
|
Characters • Items • Magic • Monsters • Battle • Shrines • Quests • Modding |
| Items | |
|---|---|
| Base items | |
| Weapons | Clubs • Swords • Axes • Bows • Staves |
| Armor | Light armor • Medium armor • Heavy armor • Shields • Helms |
| Jewelry & misc. | Rings • Amulets • Other base items |
| Magic & uniques | |
| Magic items | Magic items • Prefixes • Suffixes |
| Unique items | Unique items • Unfindable uniques in multiplayer |
| Item systems | |
| Creation & properties | Item creation in dungeon • Item creation in town • Durability • Prices of magical items • Item levels |
| Lists & summaries | List of items • Summary of item properties |